Username:

Password:

Pages: [1]   Go Down

Author Topic: Player CFGs (autoexec.cfg)  (Read 1829 times)

deFain

  • Administrator
  • Jr. Member
  • *****
  • Offline Offline
  • Posts: 57
  • The Admin
    • WWW
Player CFGs (autoexec.cfg)
« on: October 25, 2005, 02:53:02 PM »
Here is a copy of the autoexec.cfg file that I use. Feel free to copy it and change it for your own needs. I think this covers most of everything but if you know of another setting, please share it.

Quote from: DeFain
//-------------------------------------------------
// Q4 CFG FOR DEFAIN
//-------------------------------------------------

unbindall

//-------------------------------------------------
// PLAYER INFO
//-------------------------------------------------

seta ui_name "^4YourName"
seta ui_clan "YourClan"
seta ui_model ""
seta ui_showGun "1"
seta ui_autoReload "1"
seta ui_autoSwitch "0"
seta in_alwaysRun "1"
seta in_toggleRun "0"
seta g_showHud "1"
seta g_fov "110"
seta si_name "pLANETrELOAD"

seta g_skipItemShadowsMP "1"
seta g_skipPlayerShadowsMP "1"

//-------------------------------------------------
// Server Remote CONTROL
//-------------------------------------------------

seta net_clientremoteconsolepassword "YourRconPassword"

//-------------------------------------------------
// WEAPONS- Similar to Q3's order
//-------------------------------------------------

bind 1      "_impulse0" // blaster/gauntlet
bind 2      "_impulse1" // machinegun
bind 3      "_impulse2" // shotgun
bind 6      "_impulse3" // hyperblaster
bind 4      "_impulse4" // grenade launcher
bind 5      "_impulse5" // nailgun
bind 8      "_impulse6" // rocket launcher
bind 9      "_impulse7" // railgun
bind 7      "_impulse8" // lightning gun
bind 0      "_impulse9" // dark matter gun

//-------------------------------------------------
// MOUSE KEYS
//-------------------------------------------------

bind "MOUSE1"      "_attack"     // Shoot
bind "MOUSE2"      "_forward"    // Go forward
bind "MOUSE3"       "_impulse14"    // nextweap
bind "MOUSE4"      "_impulse15"    // prevweap
bind "MOUSE5"      "_impulse9"    // dark matter gun
bind "MWHEELDOWN"    "_impulse6"    // rocket luncher
bind "MWHEELUP"      "_impulse7"    // rail gun

//-------------------------------------------------
// CHARACTER CONTROLS
//-------------------------------------------------

bind "SPACE"      "_moveup"     // Jump
bind "q"      "_back"     // Go backwards
bind "w"      "_moveleft"    // Move left
bind "e"      "_moveright"     // Move right
bind "RIGHTSHIFT"    "_speed"    // Run (not needed if alwaysrun is 1)
bind "LEFTCTRL"    "_moveDown"    // Crouch
bind "LEFTALT"      "_zoom"    // Zoom on bullet weapons
bind "r"      "_impulse13"    // Reload
bind "f"      "_impulse50"    // Flashlight
bind "TAB"       "_strafe"    // Strafe
bind "d"      "_impulse0"    // Gauntlet

bind "t"      "clientmessagemode"    // Chat
bind "y"      "clientmessagemode 1"     // Team chat

bind "a"      "_impulse19" //Scores

//------------------------------------------------
// CHATS & GESTURES
//------------------------------------------------

bind "g" say Good Game
bind "rightalt" say OUCH That Hurt!!
bind "," say :)
bind "." say :(
bind "m" say Thank you!
bind "n" say Nice one!
bind "l" say LOL
bind "b" say Your Welcome!

bind "u" "emote salute"
bind "i" "emote cheer"
bind "o" "emote taunt"
bind "p" "emote grab_a"

//-------------------------------------------------
// F KEYS
//-------------------------------------------------

bind "F1"   "_impulse28"    // Vote yes
bind "F2"   "_impulse29"    // Vote no
bind "F3"   "_impulse17"    // Ready
bind "F4"   "_ingamestats"    // ?
bind "F11"    "screenshot"    // Take screenshot
bind "F12"   "quit"       // Quit game

//-------------------------------------------------
// CTF BINDS
//-------------------------------------------------

bind "KP_INS"      "sayTeam Roger"
bind "KP_DEL"      "sayTeam Negative"
bind "KP_PGUP"      "sayTeam Attacking the enemy's base!"
bind "KP_LEFTARROW"   "sayTeam Defending our base"
bind "KP_END"      "sayTeam Going for the flag"
bind "KP_DOWNARROW"   "sayTeam Got the flag, returning to our base"
bind "KP_5"      "sayTeam Our base is under attack!"
bind "KP_RIGHTARROW"   "sayTeam Our base is secure"
bind "KP_RIGHTCTRL"   "sayTeam Prepare for attack"
bind "KP_PGDN"      "sayTeam On my way"
bind "KP_UPARROW"   "sayTeam Cancel that"
bind "KP_HOME"      "sayTeam Nice job team"


//-------------------------------------------------
// OTHER STUFF
//-------------------------------------------------

seta com_allowConsole "1"        // Allow quick lower of console
seta com_showFPS "1"           // Show your fps during the game
seta net_clientLagOMeter "1"        // Show lagometer during the game
seta r_fullScreen "1"           // Play game in full screen mode
seta r_gamma "1"           // Brightness gamma
seta r_brightness "2"           // Brightness
seta r_shadows "1"           // Shadows (Some PB servers will require this)
seta net_clientMaxRate "25000"       // Your max rate
seta net_clientDownload "1"        // Allow downloads of maps
seta com_videoRam "128"        // Half of video ram
seta g_doubleVision "0"        // Disable double vision
seta g_fov "110"           // Field of vision
//bind k "kill 0"           // Kill yourself
bind PGDN "toggle g_fov 110 85"     // Toggle FOV
bind HOME "r_gamma 1; r_shadows 1"     // Preset for bright maps
bind END "r_gamma 1.5; r_shadows 0"     // Perset for dim maps

//------------------------------------------------
// PLAYER BOBBLE & WOBBLE
//------------------------------------------------

seta pm_bobup "0"
seta pm_bobroll "0"
seta pm_bobpitch "0"
seta pm_runbob "0"
seta pm_runroll "0"
seta pm_runpitch "0"
seta pm_crouchbob "0"
seta pm_walkbob "0"

seta m_strafeSmooth "4"     // Smooth movement
seta m_smooth "7"        // Degree of smoothness
seta m_strafeScale "10"     // Sensitivity of strafe
seta m_yaw "0.022"       // ?
seta m_pitch "-0.022"        // ?
seta sensitivity "25.857143"     // ?

//-----------------------------------------------
// FAVORITE SERVERS
//-----------------------------------------------

seta g_favoritesList "[207.210.241.22:28004][207.210.241.23:28004]"




//  ____________________________________________________________________________________________
// |   Clown Gun 2.1                              |
//  ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
// This Is A Novelty And Should Not Be Used In Match's
 set ua_cga_01 "ui_hitscanTint   0 0.9 1; wait 10; ui_hitscanTint  30 0.9 1; wait 10; vstr ua_cga_02"
 set ua_cga_02 "ui_hitscanTint  60 0.9 1; wait 10; ui_hitscanTint  90 0.9 1; wait 10; vstr ua_cga_03"
 set ua_cga_03 "ui_hitscanTint 120 0.9 1; wait 10; ui_hitscanTint 150 0.9 1; wait 10; vstr ua_cga_04"
 set ua_cga_04 "ui_hitscanTint 180 0.9 1; wait 10; ui_hitscanTint 210 0.9 1; wait 10; vstr ua_cga_05"
 set ua_cga_05 "ui_hitscanTint 240 0.9 1; wait 10; ui_hitscanTint 270 0.9 1; wait 10; vstr ua_cga_06"
 set ua_cga_06 "ui_hitscanTint 300 0.9 1; wait 10; ui_hitscanTint 330 0.9 1; wait 10; vstr ua_cg_a"

 set ua_cg_01 "set ua_cg_f vstr ua_cg_02; set ua_cg_old $ui_hitscanTint; set ua_cg_a vstr ua_cga_01;   vstr ua_cg_a"
 set ua_cg_02 "set ua_cg_f vstr ua_cg_01; set ua_cg_a;    ui_hitscanTint  $ua_cg_old;         vstr ua_cg_a"
 set ua_cg_f "vstr ua_cg_01" // Default

bind   MOUSE5      "vstr ua_cg_f"               // Clown Gun





PistoL3R0

  • Newbie
  • *
  • Offline Offline
  • Posts: 1
Re: Player Configs
« Reply #1 on: October 26, 2005, 08:28:09 AM »
Hey DeFain,
Thanks for letting me play on your server.  I suck ad base Q3 and no different in Q4.  Like everyone else, I still have a lot to learn on those new Q4 maps.  But it just seemss that it takes me longer then everyone else.  That is why I like palying mods better.  I love playing rail but our Clan's main mod is PowerWeapons.  We mainly play on 1.30 so  I don't visit your Q3 server as often.  While our mod comes out (PowerWeapons), I would like to run a Q4 Windows server with the rail mod.  Tigre's mod. 

Would you be very kind and email me your server config file?  Please remove your rcon password of course.  I read Tigre's forum in whch he talks about command line vars that he has but he didn't post a server.cfg file.  You had some settnig there form the autoexec but it didn't seem enough.  Again, please post or email me your server.cfg file.  Here is the command line I'll be running to startup my Q4 dedicated rail server:

"c:\program files\id software\quake 4\quake4Ded.exe" +set fs_game baseft_instagib +exec server.cfg

I am a little confuse on how the map rotations are done.  In Q3, I have a maps.cfg file which I called from my server.cfg file.  Thanks for your help.   If any of this is already posted somewhere, please let me know and I'll go get it from there.
Logged

painthorse

  • Newbie
  • *
  • Offline Offline
  • Posts: 3
Re: Player CFGs (autoexec.cfg)
« Reply #2 on: December 30, 2005, 10:49:10 AM »
//Bu3ll3r's CFG
unbindall

bind TAB "_impulse19"
bind ESCAPE "togglemenu"
bind ` "toggleconsole"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind [ "_impulse14" //switch spectator
bind ] "_impulse15" //switch spectator
bind t "clientmessagemode" //chat
bind y "clientmessagemode 1" // team chat
bind p "_ingameStats"
bind END "quit" //end game
bind HOME "kill -1" //suicide
bind F1 "_impulse28" //vote yes
bind F2 "_impulse29" //vote no
bind F3 "_impulse17" //toggle ready
bind F4 "_impulse22" //spectate
bind F5 "vstr ua_record" //demo record script
bind F6 "screenshotJPEG" //screenshot
bind F10 "say '^2:>'"
bind F11 "say '^2Nice Shot !'"
bind F12 "say '^2GG'"

//Volume Control
bind = "addchatline Volume_UP;Inc s_volume 0.50" //Increase Volume
bind - "addchatline Volume_Down;Dec s_volume 0.50" //Decrease Volume

//Demo record
seta ua_record "vstr ua_rec"
seta ua_rec "addchatline recording_ON;recordNetDemo;set ua_record vstr ua_stop"
seta ua_stop "stopNetDemo;addchatline recording_OFF;set ua_record vstr ua_rec"

//Movement
bind LEFTSHIFT "_speed" //walk
bind mouse2 "_moveup" //jump
bind space "_movedown" //crouch
bind a "_moveleft"
bind s "_back"
bind d "_moveright"
bind rightctrl "_forward"
seta pm_bobpitch "0"
seta pm_bobroll "0"
seta pm_bobup "0"
seta pm_crouchbob "0"
seta pm_runbob "0"
seta pm_runpitch "0"
seta pm_runroll "0"
seta pm_walkbob "0"

//Weapons
bind 1 "_impulse5" //ng
bind 2 "_impulse9" //dmg
bind 3 "_impulse8" //lg
bind 4 "_impulse4" //gl
bind 5 "_impulse6" //rl
bind 6 "_impulse3" //hb
bind 7 "_impulse1" //mg
bind 8 "_impulse2" //sg
bind 9 "_impulse7" //rg
bind 10 "_impulse0" //gauntlet
bind MOUSE1 "_attack" //fire
bind MOUSE3 "_zoom" //zoom
bind wheeldown "_nextweapon"
bind wheelup "_prevweapon"
//Sound
seta s_ambient "0"
seta s_force22kHz "0"
seta s_useOpenAL "0"
seta s_radioChatterFraction "0.9"
seta s_speakerFraction "0.65"
seta s_numberOfSpeakers "2"
seta s_subFraction "0.5"
seta s_musicVolume "0.0"
seta s_volume "1"
seta s_minStereo "8"
seta s_playDefaultSound "1"
seta s_globalFraction "0.8"
seta s_doorDistanceAdd "150"
seta s_deviceName ""
seta s_useDeferredSettings "1"

//Player
seta ui_name "^00Painthorse"
seta ui_clan "^1methodofdeath.com"
seta ui_model "model_player_marine_helmeted"
seta ui_skin "base"
seta ui_hitscanTint "120 0.6 1"
seta ui_autoReload "1"
seta ui_autoSwitch "0"
seta g_showHud "1"

//Misc
seta g_friendsList ""
seta g_favoritesList "[67.189.218.144:28004]"//love dump
seta g_friendsList ""
seta sys_lang "english"
seta sensitivity "5"
seta logFile "1"
//seta image_useprecompress
//Internet Connection
seta net_clientLagOMeter "0"
seta com_showAsyncStats "0"//shows up&down stream
seta net_clientUsercmdBackup "0"//sends backup packets 0-5
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta net_clientDownload "1"
seta net_LANServer "1"
seta net_menuLANServer "1"
seta net_clientMaxRate "16000"
seta gui_configServerRate "0"
seta cl_punkbuster "1"
seta image_useprecompressedtextures "0"
//Video
seta r_displayRefresh "100"
seta com_allowConsole "1"
seta g_fov "120"
seta win_ypos "22"
seta win_xpos "3"
seta r_customHeight "486"
seta r_customWidth "720"
seta r_fullscreen "1"
seta r_mode "4"
seta r_aspectRatio "0"
seta com_videoRam "256"
seta com_showFPS "1"

//New Gun Settings locked down
seta ui_showGun "0"
//seta g_gunX "0"
//seta g_gunY "-3"
//seta g_gunZ "-3"

//no cutoff
//seta g_gunX "2"
//seta g_gunY "-3"
//seta g_gunZ "-2"

//Tweaked settings
seta g_skipFX "1"
seta g_skipParticles "1"
seta s_maxSoundsPerShader "2"
seta r_lightDetailLevel "0"
seta image_downSizeLimit "12"
seta r_useIndexBuffers "1"
seta image_downSizeBumpLimit "12"
seta image_downSizeSpecularLimit "12"
seta image_downSizeBump "12"
seta image_downSizeSpecular "12"
seta image_downSize "12"
seta s_maxChannelsMixed "32"
seta image_lodbias "-8"
seta r_brightness "2"
seta r_gamma "1.4"
seta image_preload "1"
seta image_roundDown "1"
seta r_skipDynamicTextures "1"
seta g_earthquake "0"
seta g_bloodEffects "0"
seta bse_rateCost "1.0"
seta bse_rateLimit "1.0"
seta gui_mediumFontLimit "0.60"
seta gui_smallFontLimit "0.30"
seta win_viewlog_update_count "10"
seta win_viewlog_ypos "0"
seta win_viewlog_xpos "0"
seta s_useEAXOcclusion "0"
seta s_useEAXReverb "0"
seta s_meterTopTime "2000"
seta s_reverse "0"
seta s_spatializationDecay "2"
seta s_decompressionLimit "2"
seta r_debugArrowStep "120"
seta r_debugLineWidth "1"
seta r_debugLineDepthTest "0"
seta r_forceLoadImages "0"
seta r_shadows "0"
seta r_skipBump "1" //make 1 if r_vertexlight is 1
seta r_skipSpecular "1"
seta r_skipNewAmbient "1"
seta r_renderer "best"
seta r_swapInterval "0"
seta r_alphaToCoverage "1"
seta r_multiSamples "0"
seta image_ignoreHighQuality "1"
seta image_useCache "1"
seta image_cacheMegs "384"
seta image_cacheMinK "2048"
seta image_usePrecompressedTextures "0"
 
seta image_useNormalCompression "2"
seta image_useAllFormats "1"
seta image_useCompression "1"
seta image_anisotropy "0"
seta image_filter "GL_LINEAR_MIPMAP_NEAREST"
seta demo_enforceFS "0"
seta m_strafeSmooth "1"
seta m_smooth "1"
seta m_strafeScale "0"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta in_joystickLeftStickMove "1"
seta in_toggleZoom "0"
seta in_toggleCrouch "0"
seta in_toggleRun "0"
seta in_alwaysRun "1"
seta in_freeLook "1"
seta in_anglespeedkey "1.5"
seta in_pitchspeed "140"
seta in_yawspeed "140"
seta com_preloadDemos "0"
seta com_compressDemos "1"
seta com_machineSpec "0"
seta g_showHudPopups "0"
seta g_brassTime "0"
seta g_decals "0"
seta g_projectileLights "0"
seta g_announcerDelay "1"
seta g_skipItemShadowsMP "1"
seta g_skipPlayerShadowsMP "1"
seta g_doubleVision "0"
seta g_muzzleFlash "0"
seta g_gunViewStyle "0"
seta g_crosshairCustomFile "gfx/guis/crosshairs/crosshair_q3_19.tga"
seta g_crosshairCustom "5"
seta g_crosshairColor "0 1 0 1"
seta g_crosshairSize "16"
seta g_showProjectilePct "0"
seta g_showPlayerShadow "0"

//q4max
seta r_lightScale "4" //brightens
seta pm_speed "320"//bug with speed
seta cg_blood "0" //show bloodstains
seta cg_gibs "0" //explode corpses
seta cg_smoke_RL "0" //no smoke trails
seta cg_smoke_GL "0" //no smoke trails
seta cg_weaponFovEffect "0" //1 controls weapon model being "pulled back" at higher fovs (like Q3)
seta cg_noChatBeep "0" //allow beep
seta r_vertexLight "1" //better lighting but r_skipBump 0 can have bad effect
seta cg_forceModels "1" //forces player models to cg_enemyModel/cg_teamModel
seta cg_enemyModel "model_player_marine_helmeted" //forced enemy player model
seta cg_teamModel "model_player_marine_helmeted" //forced team player model
seta cg_forceColors "1" //forces player colors to cg_enemyColor/cg_teamColor
seta cg_enemyColor "153 255 0" //forced enemy player color
seta cg_teamColor "51 51 255" //forced team player color
seta hud_style "cpmhud5" //cpma hud

//q4max binds
bind * "say_team #i Available"
bind KP_Minus "say_team #i Taken"
bind KP_Enter "say_team Affirmative/Enroute"
bind KP_ins "say_team Negative/Cancel That"
Logged
Pages: [1]   Go Up
 

Powered by SMF 2.0 RC1.2 | SMF © 2006–2009, Simple Machines LLC
DarkBreak by DzinerStudio
Page created in 0.119 seconds with 14 queries.